About Micro1: Job Title: Autodesk Inventor ExpertJob Type: ContractLocation: RemoteJob Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key Responsibilities:Develop, modify, and optimize 3D models and assemblies using Autodesk Inventor for manufacturing and product development.Collaborate with multidisciplinary teams to translate design concepts into detailed technical drawings and prototypes.Analyze design challenges and proactively recommend inventive solutions to enhance functionality and efficiency.Ensure all design documentation and schematics meet industry standards and project specifications.Provide mentorship and technical support to peers and junior designers within the customer’s team.Participate in design reviews, offering constructive feedback and ensuring project alignment with business goals.Maintain clear, concise, and professional written and verbal communication throughout all project phases.Required Skills and Qualifications:Expert proficiency in Autodesk Inventor for 3D modeling, assembly, and detailed drawing production.Proven experience in engineering or product design environments, with a strong project portfolio.Exceptional written and verbal communication skills, with a keen attention to detail.Solid understanding of manufacturing processes, tolerances, and materials.Ability to manage multiple projects and deadlines in a remote work setting.Strong problem-solving abilities and a proactive approach to technical challenges.Experience collaborating with cross-functional and remote teams.Preferred Qualifications:Certification in Autodesk Inventor or related CAD software.Background in mechanical, industrial, or product design engineering.Familiarity with PLM/PDM systems and digital workflow optimization.
About Micro1: Job Title: Python Game Developer (Panda3D)Job Type: ContractLocation: RemoteJob Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key Responsibilities:• Design, develop, and optimize 3D game simulations and environments using Panda3D for AI training applications.• Collaborate with multidisciplinary teams to transform requirements into technical solutions.• Implement, maintain, and debug Python and C++ codebases integrated with Panda3D.• Contribute to version control workflows using GitHub to ensure smooth project collaboration.• Ensure cross-platform compatibility and performance across diverse hardware configurations.• Document architectural decisions, code, and processes clearly to support collaborative development.• Actively participate in code reviews, brainstorming sessions, and team meetings, emphasizing exceptional verbal and written communication.Required Skills and Qualifications:• Proven, hands-on experience developing with Panda3D—experience with similar engines does not substitute.• Advanced proficiency in Python and C++ programming languages.• Strong command of GitHub for code management, branching, and pull requests.• Deep understanding of 3D graphics pipelines, simulation logic, and cross-platform development.• Exceptional written and verbal communication skills—clear documentation and collaboration are critical.• Ability to work independently in a remote environment, meeting deadlines with minimal supervision.• Demonstrated attention to detail and a problem-solving mindset.Preferred Qualifications:• Prior game development experience for AI, simulation, or training purposes.• Familiarity with optimizing 3D assets for performance across a range of hardware.• Background in collaborative, distributed Agile environments.
Github
Python
C++
+1 more
About Micro1: Job Title: OpenSCAD DeveloperJob Type: ContractorLocation: RemoteJob Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key Responsibilities:Create, modify, and optimize parametric 2D and 3D models using OpenSCAD to support advanced modeling workflows.Build reusable and structured CAD components utilizing loops, nesting, and modular logic to ensure scalability and efficiency.Leverage OpenSCAD tools, such as Boolean operations, vectors, strings, special variables, and transformations for robust script-based modeling.Generate complex 3D forms from 2D geometry using techniques like linear_extrude and rotate_extrude.Apply advanced functions, including minkowski, to create intricate and highly detailed geometries.Translate conceptual sketches and design briefs into finished, production-ready CAD models.Review and assess model quality and structure to ensure alignment with real-world AI training workflows.Required Skills and Qualifications:Demonstrated hands-on expertise with OpenSCAD, including deep knowledge of its syntax, interface, and advanced features.Proficiency in parametric and script-based CAD modeling for both 2D and 3D objects.Experience designing and managing complex models using loops, reusable modules, and nested structures.Strong familiarity with Boolean logic, transformations, and OpenSCAD’s special variables.Ability to independently convert ideas into accurate, practical CAD designs.Attentive to detail with clear, professional written communication skills for remote collaboration with the customer’s team.Preferred Qualifications:Background in mechanical engineering, product design, 3D printing, or related technical fields.Portfolio, GitHub projects, or OpenSCAD model examples demonstrating your modeling expertise.Experience with generative, procedural modeling, or familiarity with AI training and automation workflows is a plus.
Openscad
Autocad
2d objects
+1 more
About Micro1: Job Title: Software Engineer - Open 3D Engine (O3DE)Job Type: ContractorLocation: RemoteJob Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key Responsibilities:• Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training.• Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements.• Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.• Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases.• Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines.• Develop and optimize asset processing workflows tailored to large-scale AI-driven projects.• Maintain strong written and verbal communication to clearly document technical solutions and report progress to the customer's team.Required Skills and Qualifications:• Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.• Strong proficiency in Python and C++.• Experience structuring and deploying 3D simulations from concept to completion within O3DE.• Familiarity with AWS and its integration into scalable game/simulation environments.• Hands-on background in game development or simulation engineering.• Excellent written and verbal communication skills, with an emphasis on documentation and team collaboration.• Ability to work independently in a remote setting while contributing effectively to the customer's team.Preferred Qualifications:• Experience developing or optimizing 3D simulations specifically for AI/ML training.• Strong understanding of performance optimization and asset management in complex O3DE projects.• Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.
About Micro1: Job Type: ContractorLocation: RemoteJob Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key Responsibilities:Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logicWrite clear and structured prompts based on real development scenariosBuild evaluation rubrics to assess the quality of solutionsExecute and review tasks within a virtual environmentProvide feedback to improve task quality and consistencyRequired Skills:2+ years of experience with Cocos2d-x and C++Experience working on real game projects (preferably 2D or mobile)Strong understanding of scene graph, action system, and asset managementAbility to break down problems into clear, structured tasksStrong written communication skillsNice to Have:Experience with Lua or JavaScript bindings in Cocos2d-xExperience mentoring or reviewing codeExposure to AI training or evaluation workflowsWhy this role:Fully remote and flexible (around 20 hours per week)Focus on practical problem-solving and real-world scenariosOpportunity to contribute to improving AI systems for game development
Cocos2d-x
Game development