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4 months ago
N/A
Remote
Not disclosed

About Micro1: Job Title: Mobile Game DeveloperJob Type: ContractorLocation: RemoteJob Summary:Join our customer's team as a Mobile Game Developer and take the lead in creating captivating, high-quality mobile gaming experiences. Utilize your expertise in Unity and C# to bring innovative game concepts to life while collaborating with talented designers and developers in a fully remote environment. This role is perfect for a creative problem solver passionate about immersive game design and effective communication.Key Responsibilities:Design, develop, and implement engaging mobile games using Unity and C#.Collaborate closely with game designers, artists, and fellow developers to deliver polished and high-performance mobile titles.Optimize game functionality and performance across a wide range of devices and platforms.Participate in brainstorming sessions to generate new game mechanics and features.Troubleshoot and debug code, addressing issues proactively to ensure a seamless player experience.Maintain thorough documentation and communicate technical details effectively with the team.Stay up to date with industry trends and emerging technologies to help shape the direction of new projects.Required Skills and Qualifications:Expert-level proficiency with Unity engine and C# programming language.Proven experience designing, developing, and shipping mobile games.Strong understanding of core game design principles and player experience optimization.Exceptional written and verbal communication skills; able to convey complex ideas clearly.Demonstrated ability to work independently and as part of a distributed team.Solid troubleshooting and problem-solving capabilities in a fast-paced environment.Portfolio or examples of completed mobile game projects.Preferred Qualifications:Experience with multiplayer or social gaming features.Familiarity with agile development and rapid prototyping.Background in user experience (UX) or UI design for mobile games.

Unity c# Game design
M

Micro1

4 months ago
N/A
Remote
$50 - $120/hour

About Micro1: Job Title: 2D Game Developer (Defold)Job Type: ContractLocation: RemoteJob SummaryJoin our customer's innovative team as a 2D Game Developer specializing in Defold. In this role, you'll craft lightweight, high-performance 2D games using Lua scripting and a component-based workflow. If you thrive in fast-paced environments and are passionate about creating seamless mobile and web gaming experiences, we want to hear from you.Key ResponsibilitiesDesign, develop, and deploy 2D games using the Defold engine, focusing on optimal performance and minimal build sizes.Implement robust gameplay mechanics and systems utilizing Lua scripting in a modular architecture.Collaborate closely with designers and artists to iterate rapidly on game prototypes and refine user experience.Optimize games for smooth performance across a variety of mobile and web platforms.Maintain efficient, well-documented code and adhere to best practices in game development.Debug, profile, and resolve performance issues to ensure stable game releases.Contribute creative solutions to technical challenges and provide input on gameplay and UI enhancements.Required Skills and QualificationsProven experience developing and shipping 2D games using the Defold engine.Proficiency in Lua scripting and understanding of component-based game architectures.Strong track record in producing lightweight, performance-optimized builds for mobile and web.Excellent written and verbal communication skills, with a collaborative and proactive approach.Demonstrated ability to iterate quickly and deliver results in an agile environment.Solid understanding of deployment processes for various platforms.Attention to detail and a passion for creating engaging user experiences.Preferred QualificationsExperience with cross-platform deployment and optimization.Familiarity with continuous integration and automated testing for games.A strong portfolio of released 2D games or prototypes.

Defold
4 months ago
N/A
Remote
$10 - $20/hour

About Micro1: Job Title: Gameplay Data Capture SpecialistJob Type: Contract {Pay Per Task Model}Location: RemoteJob SummaryJoin our customer's team as a Gameplay Data Capture Specialist and help shape the future of AAA game experiences. You will play, record, and process gameplay data using our proprietary capture tools to support cutting-edge gaming analytics and development. We seek passionate gamers with technical expertise and strong communication skills ready to collaborate and deliver high-quality data.Key ResponsibilitiesPlay a range of top-tier AAA games to systematically capture gameplay data using in-house tools.Record, organize, and annotate game sessions with keen attention to accuracy and detail.Collaborate closely with fellow experts and team leads, providing clear feedback and updates.Troubleshoot and resolve technical issues related to recording and data capture workflows.Ensure all data files are securely stored, cataloged, and transferred according to project guidelines.Maintain regular, timely communication in both written and verbal formats with the customer's remote team.Meet project deadlines, maintaining flexibility to adapt to evolving requirements.Required Skills and QualificationsProven passion and experience with AAA games, with access to the specific titles required for the project.Strong gameplay proficiency and ability to follow capture instructions precisely.Excellent verbal and written communication—clear, prompt, and detail-oriented.Well-equipped computer capable of running and recording high-end AAA games without performance issues.Experience using gameplay recording or data capture tools (industry or proprietary experience is a plus).Self-motivated, disciplined, and reliable in a remote work environment.Strong problem-solving skills and adaptability in fast-paced or changing scenarios.Mandatory Requirement: You must own a high-end gaming PC that can run the latest AAA games at high resolutions smoothly.Preferred QualificationsPrevious experience in gameplay QA, playtesting, or data capture roles.Familiarity with video editing or data annotation tools.Experience working with geographically distributed teams.We are onboarding five experts early next week (Mon-Tue)—join a select group driving the next generation of gaming insights!

Gameplay
M

Micro1

4 months ago
N/A
Remote
$80 - $120/hour

About Micro1: Job Title: Game Dev (Frameworks)Job Type: ContractLocation: RemoteJob Summary:Join our customer's team as a Game Dev (Frameworks) and be at the forefront of groundbreaking AI agent development.Experience with MonoGame, libGDX, and/or Cocos2d-x is a must haveIn this pivotal role, you will leverage industry-leading frameworks to help train next-generation AI models, shaping the future of interactive entertainment. If you are passionate about both game development and artificial intelligence, this is the perfect opportunity to make a real impact.Key Responsibilities:Design, build, and optimize game scenarios utilizing MonoGame, libGDX, and/or Cocos2d-x frameworks.Collaborate with AI researchers to develop and refine environments used for training advanced AI agents.Translate gameplay requirements into scalable, reusable code components.Debug and enhance existing codebases, ensuring quality, efficiency, and performance.Document technical designs and workflows clearly to support knowledge transfer across the team.Participate in code reviews, offering constructive feedback and sharing expertise in game framework best practices.Effectively communicate progress and challenges through strong written and verbal skills.Required Skills and Qualifications:Professional experience developing games with MonoGame, libGDX, or Cocos2d-x.Strong programming skills in C#, C++, and Java, with the ability to adapt to related languages and technologies.Solid understanding of game architecture, optimization techniques, and cross-platform development.Proven ability to collaborate in a remote, distributed team environment.Excellent written and verbal communication skills—clear articulation is a must.Proficiency in debugging complex systems and maintaining clean, efficient code.Enthusiasm for leveraging game frameworks in support of AI research initiatives.Preferred Qualifications:Direct experience working on AI agent or machine learning projects within a gaming or simulation context.Familiarity with the basics of AI model training and reinforcement learning environments.Contributions to open-source projects or gaming communities.

Monogame Libgdx Cocos2d-x +4 more
M

Micro1

4 months ago
N/A
Remote
$80 - $120/hour

About Micro1: Job Title: Game Developer (Engines)Job Type: ContractLocation: RemoteJob Summary:Join our customer's team as a Game Developer (Engines), leveraging your expertise in Godot and Panda3D to shape game environments and train cutting-edge AI models. You will play a pivotal role in crafting immersive simulations, robust physics systems, and dynamic game logic, all while collaborating with a forward-thinking AI agent project.Experience with Panda3D and/or Godot is a must haveKey Responsibilities:Develop, implement, and optimize game environments using Panda3D and Godot engine technologies.Script advanced physics and gameplay mechanics with Python and GDScript.Collaborate closely with AI research teams to create training environments and integrate new AI capabilities.Deliver modular, maintainable, and well-documented code for simulation and agent interaction.Ensure reliability and performance of in-game systems across multiple platforms.Contribute to the creative design and technical direction of AI-driven gameplay features.Communicate effectively with team members, providing written and verbal updates on progress and challenges.Required Skills and Qualifications:Demonstrated experience developing with Panda3D and Godot engines.Strong proficiency in Python and GDScript for scripting complex game logic and physics.Proven ability to build, customize, and optimize real-time game environments.Experience integrating AI models or agents within game engines.Exceptional written and verbal communication skills, with a focus on collaboration and clear documentation.Solid understanding of game physics, environment creation, and interactive systems.Ability to work independently in a remote, cross-functional team setting.Preferred Qualifications:Prior involvement in AI agent projects or training environments for machine learning.Experience with networking, multiplayer systems, or cloud-based simulation solutions.Contributions to open-source engine projects or game development communities.

Panda3d Python Gdscript +1 more

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