Remote Active Hiring 1 month ago

Software Engineer - Open 3D Engine (O3DE)

M

Micro1

Remote • Other

Salary Range

$50 - $120/hour

Experience

N/A

Location

Remote

Job Type

Remote

Required Skills

Python C++ O3de Aws Game development

Description

Job Title: Software Engineer - Open 3D Engine (O3DE)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

• Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training.

• Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements.

• Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.

• Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases.

• Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines.

• Develop and optimize asset processing workflows tailored to large-scale AI-driven projects.

• Maintain strong written and verbal communication to clearly document technical solutions and report progress to the customer's team.


Required Skills and Qualifications:

• Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.

• Strong proficiency in Python and C++.

• Experience structuring and deploying 3D simulations from concept to completion within O3DE.

• Familiarity with AWS and its integration into scalable game/simulation environments.

• Hands-on background in game development or simulation engineering.

• Excellent written and verbal communication skills, with an emphasis on documentation and team collaboration.

• Ability to work independently in a remote setting while contributing effectively to the customer's team.


Preferred Qualifications:

• Experience developing or optimizing 3D simulations specifically for AI/ML training.

• Strong understanding of performance optimization and asset management in complex O3DE projects.

• Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.

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