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4 months ago
N/A
Remote
$20 - $120/hour

About Micro1: Job Title: Cross-Platform Game ProgrammerJob Type: ContractorLocation: RemoteJob Summary:Join our customer's team as a Cross-Platform Game Programmer, where your expertise will drive cutting-edge AI training and virtual development within the gaming industry. You will leverage your advanced Cocos2d-x and C++ skills to design, author, and execute realistic game programming scenarios, directly contributing to AI evaluation and training processes.Key Responsibilities:Create detailed and realistic AI training prompts simulating complex game development scenarios, including sprite management, physics, animations, scene transitions, UI elements, and core game logic.Develop robust evaluation rubrics to assess AI-generated solutions and ensure industry-standard quality.Execute and validate tasks created by yourself and other experts within a sophisticated virtual environment.Utilize the Cocos2d-x engine’s scene graph, action system, and asset management capabilities to maximize training fidelity.Collaborate remotely with other domain experts, sharing written and verbal insights to continually refine processes and benchmarks.Document workflows, best practices, and findings in a clear, articulate manner to support AI system learning and team knowledge base.Participate in reviews and provide constructive feedback on peer-created tasks and AI outputs.Required Skills and Qualifications:Expert-level proficiency in C++ and strong command of the Cocos2d-x game engine.Proven experience authoring or executing game logic involving graphics, physics, or UI in cross-platform environments.Exceptional written and verbal communication skills, with attention to clarity and detail.Demonstrated ability to work autonomously in a remote, geographically distributed team setting.Solid understanding of game engine architecture, asset pipelines, and optimization techniques.Experience building or applying evaluation rubrics for technical work.Commitment to high-quality code, documentation, and knowledge sharing.Preferred Qualifications:Familiarity with Lua or JavaScript bindings in Cocos2d-x.Background in AI/ML data creation, validation, or training task design.Experience with collaborative virtual R&D environments or simulation platforms.About us:micro1 is a data engine that helps AI labs train foundational models and enterprises build AI agents. We provide frontier evaluations and reinforcement learning environments used to improve LLM capabilities, as well as contextual evaluations used to monitor and improve AI agents in enterprise settings. Our data engine includes an AI recruiter agent that sources and vets domain experts, a data platform that enables rapid production of high-quality training data, and a pipeline performance system that ensures both quality and velocity.

C++ Cocos2d-x Game logic programming +15 more
M

Micro1

4 months ago
N/A
Remote
$25 - $50/hour

About Micro1: Job Title: Senior Game QA TesterJob Type: ContractorLocation: RemoteJob Summary: As a Senior Game QA Tester, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.Key Responsibilities:• Conduct comprehensive QA testing on PC (Windows) games to identify bugs, performance issues, and gameplay discrepancies• Document test results and communicate findings clearly through detailed reports and verbal updates• Collaborate closely with the customer's team to ensure alignment on test plans and quality standards• Design and execute test cases, exploratory testing, and regression testing for a variety of game genres• Provide actionable feedback on user experience, controls, and in-game systems from a senior perspective• Mentor and support junior QA testers, upholding best practices and rigorous testing methodologies• Adapt to evolving project requirements and contribute to continuous process improvementsRequired Skills and Qualifications:• Proven experience in QA testing for PC games, with an emphasis on Windows platforms• Deep understanding of game development cycles and release processes• Exceptional written and verbal communication skills, ensuring clarity and actionable reporting• Strong analytical skills and attention to detail when identifying, isolating, and reproducing bugs• Ability to work independently in remote settings while collaborating effectively with distributed teams• Demonstrated ability to prioritize workloads and manage deadlines in fast-paced environments• Senior-level knowledge of gaming industry standards and best-practicesPreferred Qualifications:• Experience testing AAA game titles• Familiarity with Unreal Engine-based games• Prior experience in large, cross-functional teams within the gaming industryAdditional Info:We're seeking senior profiles who can hit the ground running and can be onboarded by Monday EOD PST. If you have a passion for elevating game quality and want to make a direct impact on AI-driven technologies, join our customer's team from anywhere in the world. Please reach out with any questions or candidate profiles for validation.

Qa Gaming
N/A
Remote
Not disclosed

About Turing: Job Title: Senior Software Engineer – LLM Evaluation & Repository ValidationAbout the projects: we are building LLM evaluation and training datasets to train LLM to work on realistic software engineering problems. One of our approaches, in this project, is to build verifiable SWE tasks based on public repository histories in a synthetic approach with human-in-the-loop; while expanding the dataset coverage to different types of tasks in terms of programming language, difficulty level, and etc.About the Role: We are looking for experienced software engineers (tech lead level) who are familiar with high-quality public GitHub repositories and can contribute to this project. This role involves hands-on software engineering work, including development environment automation, issue triaging, and evaluating test coverage and qualityWhy Join Us? Turing is one of the world’s fastest-growing AI companies accelerating the advancement and deployment of powerful AI systems. You’ll be at the forefront of evaluating how LLMs interact with real code, influencing the future of AI-assisted software development. This is a unique opportunity to blend practical software engineering with AI research.What does day-to-day look like: Analyze and triage GitHub issues across trending open-source libraries. Set up and configure code repositories, including Dockerization and environment setup. Evaluating unit test coverage and quality. Modify and run codebases locally to assess LLM performance in bug-fixing scenarios. Collaborate with researchers to design and identify repositories and issues that are challenging for LLMs. Opportunities to lead a team of junior engineers to collaborate on projects.Required Skills: Minimum 3+ years of overall experience Strong experience with at least one of the following languages:  Rust Proficiency with Git, Docker, and basic software pipeline setup. Ability to understand and navigate complex codebases. Comfortable running, modifying, and testing real-world projects locally. Experience contributing to or evaluating open-source projects is a plus.Nice to Have: Previous participation in LLM research or evaluation projects. Experience building or testing developer tools or automation agents.Perks of Freelancing With Turing: Work in a fully remote environment. Opportunity to work on cutting-edge AI projects with leading LLM companies.Offer Details: Commitments Required: At least 4 hours per day and minimum 20 hours per week with overlap of 4 hours with PST. (We have 3 options of time commitment: 20 hrs/week, 30 hrs/week or 40 hrs/week) Employment type  : Contractor assignment (no medical/paid leave) Duration of contract : 3 month; [expected start date is next week] Location : India, Pakistan, Nigeria, Kenya, Egypt, Ghana, Bangladesh, Turkey, MexicoEvaluation Process (approximately 75 mins) : Two rounds of interviews (60 min technical + 30 min technical & cultural discussion)

Rust
M

Micro1

4 months ago
3+ years
Remote
$50 - $120/hour

About Micro1: Join our customer's team as an experienced Backend Developer. In this high-impact, remote role, you'll design, implement, and continually improve robust backend APIs while collaborating with cutting-edge AI research. You'll help test and shape the next generation of developer tools alongside a high-caliber engineering group. Key Responsibilities:Design, develop, and optimize REST and GraphQL endpoints for scalable APIs.Drive data validation, error handling, and security best practices within backend services.Plan and execute database migrations, optimizations, and schema changes as needed.Actively test new AI-powered models in Cursor, providing actionable feedback via incident reports, bug traces, and screenshots.Participate in 4-day intensive testing bursts, exploring how AI models impact real coding workflows.Engage thoughtfully with the research team in a dedicated Slack channel to discuss findings and propose improvements.Submit detailed post-burst surveys, delivering insights on model performance and developer experience.

Rust GraphQL REST API +1 more
4 months ago
3+ years
Remote
$50 - $120/hour

About Micro1: Join our customer’s dynamic team as a Java Game Developer (libGDX), where you’ll bring engaging 2D and 3D cross-platform games to life. You'll leverage Java and the open-source libGDX framework to design, develop, and deploy high-performance games across desktop, Android, and web platforms, contributing to every stage of the game development lifecycle.Key ResponsibilitiesDesign, develop, and maintain immersive 2D and 3D games using Java and libGDX for multiple platforms.Collaborate closely with artists, designers, and other developers to define, prototype, and deliver new gameplay experiences.Optimize game performance to ensure smooth, high-quality user experiences across desktop, Android, and web environments.Build and maintain reusable, modular code architectures to accelerate future development and promote code sharing.Implement innovative gameplay mechanics, user interfaces, and interactive features that engage and delight players.Debug, troubleshoot, and resolve technical issues throughout the development process.Communicate clearly and proactively with team members, providing thoughtful feedback and documentation.

libGDX JAVA Game Development

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